Labs & Studios

Labs & Studios

Compass Beacons:
Courage
Craftsmanship
Stewardship

Where Applied Inquiry becomes hands-on

Students move from questions to experiments, models, prototypes, films, presentations, designs and demonstrations.

QUICK PROOF POINTS

  • Science labs
  • AI & robotics
  • Engineering
  • Media & film
  • Art & design

Science labs

AI & robotics

Engineering

Media & film

Art & design

Science and subject labs

Labs help students make abstract concepts visible.

Physics
Measurement, motion, force, energy, observation and explanation.

Chemistry
Reactions, materials, properties, safety, precision and evidence.

Biology
Living systems, observation, environment, classification and inquiry.

Mathematics
Models, patterns, logic, data and real-life applications.

Social science
Maps, timelines, civic ideas, cultures and human systems.

Innovation studios

Students learn by building, testing and presenting.

Robotics and AI

Automation, sensors, coding logic and problem-solving.

Engineering and design

Prototypes, models, materials, constraints and iteration.

Coding and computing

Digital tools, computational thinking and product creation.

Media and film

Photography, video, editing, storytelling and responsible publication.

Innovation hub

Interdisciplinary projects, challenges and applied demonstrations.

What students produce

Hands-on learning should leave visible evidence.

Models and prototypes

Working objects that show how an idea behaves.

Data stories

Charts, explanations and interpretations that make evidence understandable.

Films and presentations

Clear communication for real audiences.

Demonstrations

Students show, explain, revise and share what they learned.

Complete facility clusters

ClusterFacilities to list on the pageWhat students do
Science LaboratoriesPhysics Lab | Chemistry Lab | Biology LabObserve, measure, test, record, compare and explain scientific evidence.
Subject LaboratoriesMathematics Lab | English & Communication Lab | Social Science LabUse models, language, maps, timelines, data, discussion and subject-specific application.
Technology & EngineeringAI & Robotics Lab | Technology Lab | Engineering Lab | Computer/Coding Lab | STEM Activities Lab | Innovation/Venture StudioDesign, code, build, prototype, test, debug, improve and justify decisions.
Creative & Media StudiosMultimedia | Photography | Film | Content Creation | RecordingPlan, capture, edit, credit, present and publish responsibly.
Visual Arts & MakingCanvas Painting | Drawing & Calligraphy | Pottery & Sculpture | Visual Art & Digital Design | Mixed Media & Craft | Art GalleryObserve, practise technique, revise, make, curate and explain creative choices.

The practical-learning standard

Observe
Notice accurately and connect the practical setting to taught knowledge.

Measure
Use appropriate tools, units, records and procedures.

Test
Investigate a question, variable, material, design or method under guidance.

Record
Capture data, notes, images, diagrams, code, process and observations honestly.

Explain
Interpret the evidence, communicate conclusions and identify limitations.

Improve
Respond to feedback, repeat where necessary and refine the final output.

What families should notice

Practical work connected to curriculum rather than isolated demonstrations

Trained supervision and age-appropriate access

Student records, models, prototypes and explanations

Revision after testing or feedback

Portfolio evidence that shows both process and outcome